Now you can select the Viewport Shading to Cycles and fingers cross it won’t crash. For the Render field choose either NLM or OpenImageDenoise. ![]() Before checking on Render and Viewport field if it says Automatic (default) or OptiX switch this to OpenImage Denoise.ģ. Expand the Denoising tab if it is collapsed. Load Blender, before selecting Viewport Shading to Cycles, go to Render Properties Tab.Ģ. After spending hours figuring this out, my be way around it is not have the OptiX on but rather switch to OpenImageDenoise on Viewport setting when you load Blender or before you do any rendering.ġ. What happens when I switch Denoising on OptiX it keeps giving me Loading render kernels (may take a few minutes the first time) eventually it crashes. This is a buggy OptiX issue I have been having on Blender even though I do have an RTX 2070 and have updated to the latest Nvidia drivers and even tested on various Blender versions. ![]() Another solution to Optix kernel crashing problem in Blender?
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